Genghis Khan: Aoki Ookami to Shiroki Mejika IV (チンギスハーン・蒼き狼と白き牝鹿IV) is a 1998 video game developed by Koei.[1] It is part of Koei's Historical Simulation Series of games, and is the sequel to Genghis Khan II: Clan of the Gray Wolf (the third game in the series[2]). Unlike the previous games, IV was developed for fewer platforms: Microsoft Windows and PlayStation.[3]
Gameplay
The player is given the option to conquer either the country of Mongolia as Genghis Khan himself, or to play as a world leader and take over the known world of the time. The game is turn-based, and very similar to the Romance of the Three Kingdoms series in that everything is done with generals, and managing them is an important part of the game. Unlike Genghis Khan II, in this game the player has absolute control over everything; for example, previously, unless the king was in a given territory, he could not directly control it. The game also includes a turn-based battle sequence, allowing specific control to the player or delegated to a general. Unlike the previous games, players can use any countries.
Scenario
Scenario 1 AD 1189 "The Gray Wolf Riding in Prairie".
Scenario 2 AD 1271 "The Descendants of Gray Wolf".
Scenario 3 AD 1229 "The Roaring of the Wolves" (added in PUK version)
Scenario 4 AD 1370 "The Wolf Appear in Western Regions" (added in PUK version)
References
- 1."GENGHIS KHAN - AOKI OOKAMI TO SHIROKI MEJIKA IV - (NTSC-J)". psxdatacenter.com. Retrieved 2023-11-10.
- 2."[GAMECITYオンラインショッピング | ダウンロード販売]".
- 3.https://www.famitsu.com/search/?type=game-title&q=蒼き狼と白き牝鹿